![]() ![]() You have the main campaign jam packed with all the sagas from the anime. One thing that has remained in this title from the last outing is the sheer volume of game modes. The sound quality is great too, the music ramps up with the battle, adding to the intensity as you edge closer and closer to a famous victory. They look refined and polished, staying true to the anime in that respect. They aren’t simply thrown together in a flurry of grunts, screams and blasts of colour. Then the special moves look brilliant too. Each model is expertly captured and the subtle additions this time out such as wear and tear on armour and clothing when using fusions or going super Saiyan is phenomenal. This game has wonderful cell-shaded environments and flawlessly animated depictions of the anime characters. One thing that has never been questioned for this game series is its attention to detail aesthetically and this continues in Dragonball-Z Budokai Tenkaichi 3. These games thrive on the player being able to pin any fighter against each other and not making this fit into the story like in Dragon Ball Z Budokai Tenkaichi 2 is criminal. The game seriously cuts down on the less essential fights which simply lowers the content on offer for the player. Not to mention the skimming that is done in the storytelling department. It seems unnatural and pulls you out of the action. Only two characters will be shown on screen at once due to performance restrictions, leading to script off-camera. Though what this actually does is dilute the overall experience. The game also aims to up production value by integrating scripted audio seamlessly. The changes include such unmissable additions as a few more playable characters, a day and night mode for each fighting arena and a handful of new skills and tactical considerations that as a whole won’t alter the game for the casual player in the slightest. This is a fun and polite way of saying that little has changed from the last title if you didn’t catch that. That does not mean it is not a fun game, it just means that it is accessible to everyone out there.Much like Goku and company do in the series, this title aims to harness the power of previous titles to deliver another reason for players to invest more money. However, if I am being 100 percent honest here, I will say that you can get through this game by just button mashing. There are some great combos and each character has their own special moves. The gameplay of these games is best described as that of a button masher. To be fair, I will say that for the time I did not have an issue, however, the later games go above and beyond with the arenas whereas in this game they are a bit scaled back in terms of how they look and how many there are. The levels in the game are a tad on the disappointing side. They may not be the cream of the crop now, but they still look good. With that being said at the time these games were released, these 3D models of our favorite Dragon Ball characters were truly remarkable stuff. I swear that each generation brings new clarity to the games and this one here was made with the PlayStation 2 and Nintendo Wii in mind. One thing that most of the Dragon Ball Z games have had going for them over the years is the visuals.
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